This video shows my implementation of Pong on an ATmega1280 dev board (AVR 51 microcontroller). The game uses the accelerometer of the respective Wii mote to calculate the racket position of player 1 or 2. To communicate with the Wii motes, it uses a bluetooth module. Furthermore a bundled MP3 and SD-card module is used to play sounds from unreal tournament (stored on the SD-card), each time a player scores a point.
This game was an exercise of the microcontroller course at TU Vienna in 2012S.